forked from Mirror/pve-network
make weighted probabilities depending on node's children children count
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@ -109,11 +109,11 @@ impl<'a> Trie<'a> {
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while current_node.child_nodes.len() != 0 {
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// We need to choose a random child based on weights
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let weighted = WeightedIndex::new(current_node.child_nodes.iter().map(|(_, node)| {
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node.child_count / node
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node.child_count / (node
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.child_nodes
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.iter()
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.map(|(_, b)| b.child_count)
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.sum::<u64>()
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.sum::<u64>() + 1)
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}))
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.expect("distribution creation should be valid");
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