forked from Mirror/frr
lib, zebra: Add ability to tell thread system to ignore late timers
Add a thread_ignore_late_timer(struct thread *thread) function that allows thread.c to ignore when timers are late to the party. Signed-off-by: Donald Sharp <sharpd@nvidia.com>
This commit is contained in:
parent
ab01a00176
commit
e8b3a2f74b
13
lib/thread.c
13
lib/thread.c
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@ -787,6 +787,7 @@ static struct thread *thread_get(struct thread_master *m, uint8_t type,
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thread->arg = arg;
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thread->yield = THREAD_YIELD_TIME_SLOT; /* default */
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thread->ref = NULL;
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thread->ignore_timer_late = false;
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/*
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* So if the passed in funcname is not what we have
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@ -1667,12 +1668,12 @@ static unsigned int thread_process_timers(struct thread_master *m,
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* really getting behind on handling of events.
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* Let's log it and do the right thing with it.
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*/
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if (timercmp(timenow, &prev, >)) {
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if (!displayed)
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flog_warn(
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EC_LIB_STARVE_THREAD,
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"Thread Starvation: %pTHD was scheduled to pop greater than 4s ago",
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thread);
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if (!displayed && !thread->ignore_timer_late &&
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timercmp(timenow, &prev, >)) {
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flog_warn(
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EC_LIB_STARVE_THREAD,
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"Thread Starvation: %pTHD was scheduled to pop greater than 4s ago",
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thread);
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displayed = true;
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}
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@ -126,6 +126,7 @@ struct thread {
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unsigned long yield; /* yield time in microseconds */
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const struct xref_threadsched *xref; /* origin location */
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pthread_mutex_t mtx; /* mutex for thread.c functions */
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bool ignore_timer_late;
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};
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#ifdef _FRR_ATTRIBUTE_PRINTFRR
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@ -285,6 +286,11 @@ extern bool thread_is_scheduled(struct thread *thread);
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/* Debug signal mask */
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void debug_signals(const sigset_t *sigs);
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static inline void thread_ignore_late_timer(struct thread *thread)
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{
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thread->ignore_timer_late = true;
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}
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#ifdef __cplusplus
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}
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#endif
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@ -135,10 +135,11 @@ static int work_queue_schedule(struct work_queue *wq, unsigned int delay)
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/* Schedule timer if there's a delay, otherwise just schedule
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* as an 'event'
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*/
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if (delay > 0)
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if (delay > 0) {
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thread_add_timer_msec(wq->master, work_queue_run, wq,
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delay, &wq->thread);
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else
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thread_ignore_late_timer(wq->thread);
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} else
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thread_add_event(wq->master, work_queue_run, wq, 0,
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&wq->thread);
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@ -91,9 +91,12 @@ static int if_zebra_speed_update(struct thread *thread)
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changed = true;
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}
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if (changed || new_speed == UINT32_MAX)
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if (changed || new_speed == UINT32_MAX) {
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thread_add_timer(zrouter.master, if_zebra_speed_update, ifp, 5,
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&zif->speed_update);
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thread_ignore_late_timer(zif->speed_update);
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}
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return 1;
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}
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@ -187,6 +190,8 @@ static int if_zebra_new_hook(struct interface *ifp)
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*/
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thread_add_timer(zrouter.master, if_zebra_speed_update, ifp, 15,
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&zebra_if->speed_update);
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thread_ignore_late_timer(zebra_if->speed_update);
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return 0;
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}
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@ -1074,6 +1079,7 @@ void if_up(struct interface *ifp)
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thread_add_timer(zrouter.master, if_zebra_speed_update, ifp, 0,
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&zif->speed_update);
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thread_ignore_late_timer(zif->speed_update);
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}
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/* Interface goes down. We have to manage different behavior of based
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